Jonny is our Tech Lead, having previously done a bunch of work on things like LittleBigPlanet and the Lionhead Incubation team. Occasionally he plays piano at weddings. If you tweet, how about @jonnyhopper
Mike is design director, having worked on Black & White, many Fables, and was Game Design Lead at Improbable. He loves to make a good wardrobe. Those tweets: @m1kegreen
Ads is our Art Director who was previously VFX lead at Lionhead Studios. He has four boys and probably never sleeps, and once dressed as David Bowie with a musical codpiece. Do you even tweet, bro? @adamsibbick
Ducks is a cheeky code monkey who loves to do fun-tabulous things with physics and AI. He's a veteran gameplay coder from ye olde days of Fable and spends his spare time making evolutionary generative art apps.
One time, he trekked to Everest Base Camp in secret.
He doesn’t have any social media because he’s sensible.
Dan's our resident animator who’s early ambition was to bring plasticine figures to life using stop motion. He quickly realised he needed an undo button and now sits in front of a computer instead. He’s worked in games and VFX and enjoys country runs and meaty barbecues.
He’s yet to inflict himself on the Twittersphere.
Paul, 45 years young, Environment artist. Has worked in the games industry for 20 years as an illustrator and 3D modeller, A big fan of Sci-Fi, comics and street art. He’s on Twitter, ‘but I never really go on it’. @SubTwo74
Billy is a lost soul who has tripped and fallen into designing games for a career. He likes to spend his spare time careering down mountains on planks.
Billy has a twitter, but he doesn't understand how to use it: @BillyBlakeDev