Ducks is a cheeky code monkey who loves to do fun-tabulous things with physics and AI. He's a veteran gameplay coder from ye olde days of Fable and spends his spare time making evolutionary generative art apps.
One time, he trekked to Everest Base Camp in secret.
He doesn’t have any social media because he’s sensible.
Dan's our resident animator who’s early ambition was to bring plasticine figures to life using stop motion. He quickly realised he needed an undo button and now sits in front of a computer instead. He’s worked in games and VFX and enjoys country runs and meaty barbecues.