Hello, we’re Glowmade! We’re an exciting independent company and the goal of our games is to unlock people’s imagination and help them express themselves in wonderful, fun ways. Right now we’re busy building a new multiplayer cooperative game with an ambitious creative wrapper around it. We can’t say too much, but if you can imagine Jim Henson’s Labyrinth mashed up with Wrestlemania, then you’ll be on the right track!
This is an opportunity to play a crucial role in our expanding team. Reporting to Mike Ducker (Technical Director), you’ll be working closely with him, the Engine & Tools team, and the Release team, to identify areas of improvement to our build pipeline across different platforms, and to steer us in the right direction with those implemented improvements.